Gameplay

Wyman's Classic Car Collection: GTA 6's First Confirmed Activity

Rockstar has confirmed the first named side activity in GTA 6 — hunting down abandoned project cars for an eccentric collector. Here are the four cars shown, how it works, and the Ultimate Edition catch.

The first activity Rockstar has actually named

Among everything revealed alongside the pre-order launch, one item stands out because it is specific: the Classic Car Collection, a commission from a character named Wyman.

Rockstar describes Wyman as an "eccentric collector and local fixer" operating out of Wyman's World Auto Salvage Co. The job: track down a variety of "abandoned classic and work-in-progress project cars" scattered across Leonida and revitalize them to their former glory.

This is the first named, confirmed side activity in the game.

How it works

Based on what Rockstar has shown and said:

  • Project cars are hidden across the open world — wrecks, barn finds and half-finished builds
  • Recovering one is only step one; the cars then get restored rather than simply driven away
  • The activity is not time-sensitive and can be tackled at any point in the story
  • It ties into the wider vehicle restoration and customization systems rather than sitting apart from them
  • It counts toward 100% completion
  • That last point matters. This is not a throwaway diversion — it is on the completion checklist.

    The four cars shown so far

    Four project cars have been identified in Rockstar's materials:

    VehicleClassReal-world inspiration
    Schyster DeviantMuscleAMC Javelin (1972)
    Declasse Mamba GTSportsShelby Daytona Coupe
    Vapid Riata ClassicOff-RoadFord Bronco (1st generation)
    SiriusMuscleDodge Charger (1969)

    The Deviant has been shown wearing a Stars and Stripes livery, and the Riata Classic appears as a lifted off-road truck build.

    We have added all four to our vehicles database and logged the project cars themselves as collectibles.

    Note that Sirius has appeared without a manufacturer attached in Rockstar's materials so far — unusual, and possibly just an oversight in the captions.

    The catch: it is Ultimate Edition content

    Here is the part that generated the most friction. The Classic Car Collection is exclusive to the Ultimate Edition ($99.99), not the Standard Edition ($79.99).

    That places a 100%-completion activity behind the more expensive edition — a first for the series, and the reason a chunk of the coverage around the reveal was less than warm. Ultimate Edition also carries the two exclusive mod shops, including Rideout Customs, which is where restoration work is expected to happen.

    Whether the four cars shown represent the full collection or just the ones Rockstar chose to preview is not yet confirmed. Given that this is a completion-tracked activity, a larger list at launch would be the safer assumption.

    Why this is a bigger deal than it looks

    Forza Horizon has run barn-find hunting for years, and it is consistently one of that series' most-loved features. Importing that loop into a GTA game — with Rockstar's density of world detail and a restoration system attached — is a genuinely strong fit for a state built on car culture.

    It also tells us something structural: Rockstar is building named, curated, completion-tracked activities into GTA 6 rather than relying on the generic collectible piles of previous entries. If the Classic Car Collection is the template, the rest of the activity list should be considerably more interesting than 100 hidden packages.