Weapons
Complete database of all weapons in GTA VI. Stats, locations, and detailed info.
Assault Rifle
Advanced Rifle
Assault RifleBullpup assault rifle with a lightweight polymer design. Excellent fire rate with manageable recoil.
Assault Rifle
Assault RifleStandard military assault rifle. Well-balanced for most combat scenarios with good accuracy and fire rate.
Bullpup Rifle
Assault RifleChinese military-issue bullpup rifle. Compact design with excellent mobility in tight spaces.
Carbine Rifle
Assault RifleMilitary-grade carbine with excellent accuracy and range. The weapon of choice for LSPD SWAT teams.
Compact Rifle
Assault RifleShortened assault rifle designed for use in vehicles. Sacrifices range for compactness.
Military Rifle
Assault RifleMilitary-spec battle rifle with enhanced stopping power and accuracy at extended ranges.
Special Carbine
Assault RifleGerman-engineered assault carbine with superior accuracy and a high-capacity magazine. Top-tier performance.
Pistol
AP Pistol
PistolHigh-penetration, fully-automatic pistol. Ideal for use in vehicles due to its compact size and high rate of fire.
Combat Pistol
PistolCompact, lightweight semi-automatic pistol designed for law enforcement and personal defense use. 12-round magazine capacity.
Double Action Revolver
PistolA classic six-shooter that fires as fast as you can pull the trigger. Reliable and deadly.
Heavy Pistol
PistolThe heavyweight champion of the pistol world. Delivers accuracy and serious stopping power at the cost of speed.
Heavy Revolver
PistolMassive six-shooter with enough stopping power to drop a charging rhino. Not for the faint-hearted.
Marksman Pistol
PistolSingle-shot pistol that trades fire rate for extreme accuracy and damage. One shot, one opportunity.
Pistol
PistolStandard semi-automatic handgun. A .45 caliber combat pistol with a magazine capacity of 12 rounds that can be extended to 16.
Pistol .50
PistolHigh-powered semi-automatic pistol that delivers phenomenal stopping power. Heavy recoil but devastating damage.
SNS Pistol
PistolLike a stylish handbag or a fine watch, this compact pistol is designed for the fashion-conscious criminal.
Vintage Pistol
PistolClassic single-action revolver. What this gun lacks in modernity it makes up for in style and power.
Shotgun
Assault Shotgun
ShotgunFully automatic shotgun with drum magazine. Turns any close-range encounter into a one-sided affair.
Bullpup Shotgun
ShotgunCompact bullpup design semi-automatic shotgun. Good balance between power and fire rate.
Double Barrel Shotgun
ShotgunTwo barrels of pure devastation. Fires both barrels simultaneously for massive damage.
Heavy Shotgun
ShotgunPump-action shotgun with maximum stopping power. Each round hits like a freight train.
Pump Shotgun
ShotgunStandard pump-action shotgun. Devastating at close range with reliable performance.
Sawed-Off Shotgun
ShotgunCompact double-barrel shotgun. Maximum spread for maximum damage at close range.
Sweeper Shotgun
ShotgunDrum-fed semi-automatic shotgun designed to sweep rooms. High fire rate for a shotgun.
SMG
Assault SMG
SMGA high-capacity submachine gun with excellent accuracy. Bridge between SMGs and assault rifles.
Combat PDW
SMGPersonal defense weapon featuring a built-in scope and extended magazine. Perfect for the professional.
Gusenberg Sweeper
SMGVintage Tommy Gun that brings 1920s gangster style to modern Los Santos. High damage per round.
Machine Pistol
SMGFull-auto pistol-caliber weapon. Spray and pray has never been so much fun.
Micro SMG
SMGCompact but deadly. Perfect for drive-bys and close-quarters combat. High fire rate compensates for lower accuracy.
Mini SMG
SMGExtremely compact design makes this the go-to choice for concealed firepower on the move.
SMG
SMGLightweight submachine gun with a high rate of fire. Good all-around weapon for mid-range encounters.
Melee
Baseball Bat
MeleeClassic American blunt weapon. Effective in close quarters combat.
Battle Axe
MeleeMedieval-inspired melee weapon. Slow but incredibly powerful strikes.
Crowbar
MeleeHeavy steel crowbar. Multi-purpose tool for opening doors and closing arguments.
Golf Club
MeleeTitanium driver. Not just for the fairway — perfect for a different kind of hole in one.
Hatchet
MeleeSmall axe designed for close-quarters combat. Quick and brutal.
Knife
MeleeStandard combat knife. Silent and deadly for stealth takedowns.
Machete
MeleeHeavy-bladed cutting tool. Equally effective on jungle vines and enemies.
Nightstick
MeleeStandard-issue police baton. Perfect for crowd control.
Heavy
Compact Grenade Launcher
HeavySingle-shot grenade launcher. Compact enough for everyday use, deadly enough for special occasions.
Firework Launcher
HeavyModified firework launcher that shoots explosive pyrotechnics. Festive and functional.
Grenade Launcher
HeavySemi-automatic grenade launcher with 10-round cylinder. Area denial at its finest.
Homing Launcher
HeavyFire-and-forget missile launcher with infrared tracking. Lock on and let it fly.
Minigun
HeavyPortable six-barrel rotary machine gun. 3,000 rounds per minute of pure suppressive fire.
Railgun
HeavyExperimental electromagnetic launcher. Single-shot devastation that can destroy any vehicle.
RPG
HeavyRocket-propelled grenade launcher. Extreme damage to vehicles and structures. Use with caution.
Throwable
Grenade
ThrowableFragmentation grenade. Pull pin, throw, take cover. 5-second fuse.
Molotov Cocktail
ThrowableImprovised incendiary device. Creates a pool of fire on impact. Effective area denial.
Proximity Mine
ThrowableMotion-activated explosive mine. Place it and wait for unsuspecting targets.
Sticky Bomb
ThrowableRemote detonated explosive that sticks to surfaces and vehicles. Perfect for ambushes.
Tear Gas
ThrowableChemical irritant grenade. Disorients and slows enemies in the affected area.
Sniper
Heavy Sniper
SniperAnti-materiel rifle capable of penetrating engine blocks and light armor. Devastating at any range.
Marksman Rifle
SniperSemi-automatic marksman rifle. Bridges the gap between assault rifles and sniper rifles.
Sniper Rifle
SniperLong-range bolt-action rifle with telescopic scope. Essential for silent, distant eliminations.