GTA VI Weapon System: Carry Limits, New Guns & How It All Works
GTA VI ditches the infinite weapon inventory. Here's how the new carry system works — 2 long guns + 2 pistols, trunk storage, and a completely redesigned weapon wheel.
One of the biggest gameplay changes in Grand Theft Auto VI is the complete overhaul of the weapon system. Gone are the days of carrying an entire arsenal in your back pocket. Here's how it works.
The New Carry Limit
GTA VI introduces a realistic weapon carry system inspired by Red Dead Redemption 2:
Vehicle Trunk Storage
Weapons you're not carrying are stored in your vehicle's trunk. You can:
Redesigned Weapon Wheel
The weapon wheel has been completely overhauled. In addition to weapons, it now includes:
| Slot | Items |
|---|---|
| Pistols | Your 2 equipped sidearms |
| Long Guns | Your 2 equipped rifles/shotguns |
| Throwables | Grenades, molotovs, flashbangs |
| Melee | Equipped melee weapon |
| Equipment | Binoculars, body armor, flashlight |
| Consumables | Food, drinks, trauma kit |
| Bags | Loot bags for heists |
Confirmed Weapons
Pistols
Assault Rifles
SMGs
Shotguns
Sniper Rifles
Heavy Weapons
Melee
Throwables
Special
No Dual-Wielding
Unlike some previous GTA games, GTA VI does not feature dual-wielding. You can only fire one weapon at a time, reinforcing the more grounded, realistic combat system.
Strategic Impact
The carry limit fundamentally changes how you approach missions:
This is a significant shift from GTA V's "carry everything" approach and creates more meaningful weapon choices throughout the game.